Creating Foggy in the Scene 3D MAX using Fog and Volume Fog
This tutorial will teach you how to create a foggy scene. I applied this effect to the ending result of my previous tutorial about Texturing. We will create our scene using two atmospheric filters: “Fog” and “Volume Fog”. It is possible to create a [...]
Composite Material
Composite materials are engineered materials made from two or more constituent materials with significantly different physical or chemical properties which remain separate and distinct on a macroscopic level within the finished structure.
The most primitive composite materials were straw and mud combined to form bricks for building construction; the Biblical book of Exodus speaks of [...]