Modeling Tutorial

June 22 20092 Commented

Categorized Under: modeling tutorial

3d6coversayagrab1

3d Model Book by using 3d Studio Max

I will show you how to make a 3d model book by using 3d studio max . I have used following techniques in making of this tutorial, just follow me.

1. Please create a object plane in the top view port.

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2. And then create a object box of the given size in top view port.

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3. Convert it into Editable poly.

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4. Select the polygons in the front view port.

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5. Then, do the same as above in the left view port.

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6. Select the box, open the modifier panel, hit TURBOSMOOTH and apply.

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7. This is rough image.

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8. Now, select the top polygon the box, open material editor, in diffuse panel select bitmap and apply.

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9. Then select the polygon in the front view port and drag backward.

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10. Open the material editor again, select TILES and apply on the selected polygon.

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11. In the last, select plane, press M and adjust the parameters like this.

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12. This is the final image.

3d6coversaya

2 Responses to “Modeling Tutorial”

  1. [...] and several settings exist that you can use to make this process even faster. Understanding the Render Scene dialog box and its functions can save you many headaches and computer [...]

  2. [...] other popular variants of this furniture offer a variety of choices that include one or more of the following pieces: chairs, glass top coffee tables, and sofas. Any combination of these items are mixed and matched [...]

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