Modeling Tutorial
3d Model Book by using 3d Studio Max
I will show you how to make a 3d model book by using 3d studio max . I have used following techniques in making of this tutorial, just follow me.
1. Please create a object plane in the top view port.

2. And then create a object box of the given size in top view port.


3. Convert it into Editable poly.

4. Select the polygons in the front view port.

5. Then, do the same as above in the left view port.

6. Select the box, open the modifier panel, hit TURBOSMOOTH and apply.

7. This is rough image.

8. Now, select the top polygon the box, open material editor, in diffuse panel select bitmap and apply.


9. Then select the polygon in the front view port and drag backward.

10. Open the material editor again, select TILES and apply on the selected polygon.

11. In the last, select plane, press M and adjust the parameters like this.







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